See
Also
If you want to re-use GUI
classes from a template, first make the template, and then develop
the application based on it.
You can go back and change the
template, too, but before you change or delete classes you should
make sure this is not harmful to the application(s) based on
it.
To make a template and base a
GUI application on it:
1.
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In the Windows Designer, open the application to be used as a
template. Do this by specifying the application name at the -app
switch on the command line, or by choosing File, Open Application
from the menu bar. For example, the application name could be
MYTEMP. |
2.
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Make template specifications as desired. For example: |
·
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Modify the style guide. |
·
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Make generic adjustments to standard windows. |
·
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Define extra windows (but do not change them yet). |
3.
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Generate a MYTEMP.ESI file, and start a new application named
(for example) MYAPP, specifying MYTEMP as the template. |
4.
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If you only want to re-use a selection of the GUI classes
offered in the template, make or change the template's re-use
selection. |
5.
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Distribute the MYTEMP.ESI file to any other users that will be
doing development work on this application. |
6.
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Make application specifications as desired, then generate a
MYAPP.ESI file. |
7.
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When deploying the MYAPP application for production, distribute
both the MYTEMP.ESI and MYAPP.ESI files to the end users. |
You now have 2 levels of
development. You could even create 3 or more levels. On each of
these levels, the work of the other levels does not have to be
fetched from the RDBMS. Work of higher levels is not needed, while
work of lower levels is presented to you on file. At the same time,
changes to the core level can quickly be checked for impact by
combining the files that each level produces.
ESI template files interrelate
like DLLs (they dynamically load each other when required), so you
distribute them together and can replace them separately. Of course
this only works if you respect the object-oriented principle of
unchanged interfaces between these files.
When re-using ESI files in
this way, you can change the properties of a class, but you should
not delete or rename a class that is reused in another application.
The other application refers to it by name and will no longer be
able to find it. However, if all these applications are in the same
repository as the conceptual schema, you can change the names in
the conceptual schema. This type of change will cascade to all
applications in that repository in the same way it does for a
single application.
Related Topics
How to Make or
Change a Template's Reuse Selection
How to Work
from ESI Flat Files When Developing a GUI
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